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		 alf-Orcs(Base Race- HALF-ORC, Sub Race- None)  Even in the tolerant lands of Faerun, a half-orc's life is hardly 
		ever easy. Some human areas tolerate half- orcs, making their lives no 
		harder than the lives of other settlers in the area. Other human areas 
		despise half-orcs and persecute them, making life in the open with 
		savage orc tribes look survivable by comparison. * Ability Adjustments: +2 Strength, -2 Intelligence, -2 Charisma.  * Darkvision: Half-orcs can see in the dark up to 60 feet.  * Favored Class: Barbarian: A multiclass half-orc's barbarian class 
		does not count when determining whether he takes an experience point 
		penalty. Ferocity runs in a half-orc's veins.    Half-orcs are fairly common throughout Faerun. They have no true 
		homeland to call their own and as a result most spend their lives 
		wandering the world in search of a purpose. Half-orcs are invariably the 
		product of a human and an orc, but stories are told of half- orcs 
		carrying the blood of dwarves, goblins, hobgoblins, and even halflings, 
		gnomes and elves. Orcs are the fecund race, and such stories likely have 
		some genesis in truth. A half-orc is usually about as tall as a human 
		and a little heavier. Their skin tends to be gray with green or even 
		purple undertones, and their faces feature sloping brows, jutting jaws 
		with prominent teeth, and flat, squashed noses. This and their coarse 
		body hair make their lineage plain for all to see.  History   Half-orcs have been a part of Faerun for a very long time, 
		but nonetheless they have never organized into a true civilization of 
		their own. Unique half-orcs often gain great power in their chosen field 
		and become well kown in history texts, but their exploits are always in 
		the name of another people, or (more often) isolated incidents not tied 
		to any particular civilization.  Outlook   Most half-orcs are surly individuals who endured horrible 
		childhoods. They are too coarse and savage to fit in well with humans, 
		and too fragile and thoughtful to fit in with orcs. As a result, the 
		majority of half-orcs grow up alone and without any influence from orc 
		or human society. Thus, half-orcs speak their mind and act upon their 
		feelings without any fear of repercussions. They are nomads, loners, and 
		hermits at best, and murderers and savages at worst. Without a place to 
		call a home, and often without a family or close friends to count on for 
		companionship, half-orcs learn from an early age to look out for 
		themselves. This is often interpreted as greed or selfishness by other 
		races, but too many half-orcs have learned the hard way that they are 
		not welcome in any land, and must provide for themselves .  Half-Orc Characters   Half-orcs natural strenght and toughness push 
		them strongly toward fighters and barbarians and away from the 
		spellcasting classes. Half-orcs rogues are common as well. Favored 
		Class: Barbarian; half-orcs shun society as a rule and as a result must 
		be strong and able to survive in the wilderness. Prestige Classes: Half-orcs, 
		in their nomadic travels, are often exposed to a wide range of prestige 
		classes. As a result, it isn't unusual for a higher level half-orc to 
		possess one or two levels in just about any prestige class she can meet 
		the requirements for.  Half-Orc Society 
		 Although the half-orcs of Faerun have no true nation 
		to call their own, there are some small regions in the world that are 
		ruled by their kind. Strangely, it seems that when half-orcs gather in 
		large groups like this, they tend to be much more civilizated than their 
		feral orc kin. The city of Palischuk in Vaasa, for example, is a ruined 
		rebuilt by a large tribe of nearly ten thousand half-orcs who now trade 
		peacefully with their neighbors. Another example is Phsant in Thesk, a 
		city with a strong gray orc presence and a growing half-orc community. 
		 Language and Literacy  All half-orcs speak both Common and Orc. They 
		are accepted on the fringes of both orc and human societies, and being 
		able to communicate clearly with both dramatically increases a half-orc's 
		chance to find allies. Although they don't particularly make gifted 
		linguists, half-orcs learn a number of other languages simply as a 
		result of their nomafic, wandering lifestyles. Other languages commonly 
		learned by half-orcs include Damaran, Giant, Gnoll, Goblin, Illuskan, 
		and Undercommon. All half-orcs are literate except for barbarians, 
		adepts, commoners, and warriors.  Half-Orc Magic and Lore   Half-orcs do not have a centralized society 
		that they can call their own, and as a result have not developed any 
		unique racial spells or spellcasting traditions.  Half-Orc Magic Items   In keeping their proclivity toward warfare, 
		half- orcs prefer magic weapons and armors as a rule. Their dangerous 
		lives often depend on their offensive and defensive capabilities. Items 
		like bats of disguise are popular among half-orcs who dwell in regions 
		where their kind if hated or mistrusted.  Half-Orc Deities 
		 Half-orcs who remain among their orc kindred worship 
		the gods of the orc pantheon, often with greater belief and fervor than 
		regular orcs since many half-orcs feel the need to prove to their 
		deities that they are just as powerful and strong as their full-blooded 
		orc kindred. Those half-orcs who do not dwell among orcs are free to 
		choose their deities as they will. Common patron deities for such half-orcs 
		include Bane, Garagos, Hoar, Loviatar, Malar, Talona, Tempus, and Tyr.
		 Relations with Other Races   Half-orcs have uphill battles to fight when 
		interacting with most other races, since many are quick to assume that 
		their orcish blood carries with it an inherent savagery and cruelty. 
		Most half-orcs return this suspicion and trepidation when interacting 
		with others. They make friends only with difficulty. Once trust is 
		established, it is often a fleeting thing that can be fractured with 
		one misinterpreted comment. Often, a half-orc joins an adventuring 
		company and never feels fully at ease with her traveling companions no 
		matter how many times they have proven their loyalty.  Half_Orc Equipment   Half-orcs, as a race, have not developed any 
		unique tyoes of exotic weapons, although many individuals favor orc 
		weapons such as the double axe. Most of them are reticent about owning 
		more equipment and gear than they can easily carry, both because of 
		their nomadic spirits and because they must always be ready to tear up 
		their roots and move on if their neightbors suddenly decide to turn on 
		them.  Animals and Pets 
		 Half-orcs are particularly fond of keeping animals 
		as pets, since pets have few preconceived notions about a person's 
		background or race. Hunting dogs, horses, and falcons are all popular 
		choices, and those with particular skill at Handle Animals sometimes 
		train more dangerous monsters like owlbears, spider eaters, and dire 
		naimals as pets or minions.  |